<?xml version="1.0" encoding="ISO-8859-1"?>

<rss version="2.0">
<channel>
<title>fed's CGPortoflio Gallery</title>
<link>http://fed.cgsociety.org/gallery/</link>
<description>fed's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>ligthing challenge n°15 v3</title>
	<link>http://fed.cgsociety.org/gallery/635260</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/275573/275573_1211727903_small.jpg"><br><br>render &amp; composition made for the cgtalk ligthing challenge n°15,<br />
<br />
different approach style of the render<br />
<br />
the scene was modeled by Greg Sandor .(i did the car)<br />
thank you to him &amp; Jeremy Birn for the challenge.]]>
	</description>
	<pubDate>Sun, 25 May 2008 15:05:07 +0000</pubDate>
	</item>
	<item>
	<title>ligthing challenge n°15</title>
	<link>http://fed.cgsociety.org/gallery/635258</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/275573/275573_1211727516_small.jpg"><br><br>render &amp; composition made for the cgtalk ligthing challenge n°15,<br />
<br />
the scene was modeled by Greg Sandor .(i did the car)<br />
thank you to him &amp; Jeremy Birn for the challenge.]]>
	</description>
	<pubDate>Sun, 25 May 2008 14:58:39 +0000</pubDate>
	</item>
	<item>
	<title>squelette</title>
	<link>http://fed.cgsociety.org/gallery/612678</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/275573/275573_1206400572_small.jpg"><br><br>My first test with a Poser base, re-worked a minimum the mesh in maya, then rendered in mental ray with HDRI.<br />
<br />
I like this kind of images since I am a child, so when I saw the Skeleton, I could not resist <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Mon, 24 Mar 2008 23:17:37 +0000</pubDate>
	</item>
	<item>
	<title>Lighting challenge n°14</title>
	<link>http://fed.cgsociety.org/gallery/604088</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/275573/275573_1204663359_small.jpg"><br><br>This is my contribution to the cgtalk mini rendering challenge n°14 directed by Jeremy Birn, the scene is modeled by Alvaro Luna Bautista. You can still get it on the forum, if you want to play with.<br />
<br />
Maybe one day I'll have patience with modeling.. :-)]]>
	</description>
	<pubDate>Tue, 04 Mar 2008 20:42:42 +0000</pubDate>
	</item>
	<item>
	<title>SAS</title>
	<link>http://fed.cgsociety.org/gallery/563358</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/275573/275573_1195503163_small.jpg"><br><br>Small tests ambient with a simple base render, and then a Photoshop retouching for textures and lights<br />
<br />
I did not know what I wanted before starting the render, but ultimately the atmosphere and the colors came alone.<br />
<br />
But I always wonder what little there be behind that door, and why I am here...<br />
<br />
used maya+mental ray for simple mod and base render, then photoshop for final image<br />
<br />
it's simple i know, but i hope you like it <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Mon, 19 Nov 2007 20:12:45 +0000</pubDate>
	</item>
	<item>
	<title>Clean it</title>
	<link>http://fed.cgsociety.org/gallery/482989</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/275573/275573_1175889705_small.jpg"><br><br>That's the image I submited for the cgarena &quot;punishement&quot; challenge, I just adjusted a bit the DOF. It was a good training for interior lightning.<br />
The idea about the image was to ask the question : who is punished.. the dead man ? or the poor man who have to clean up everything.<br />
<br />
I came  4th]]>
	</description>
	<pubDate>Fri, 06 Apr 2007 20:01:48 +0000</pubDate>
	</item>
	<item>
	<title>Maison marais</title>
	<link>http://fed.cgsociety.org/gallery/482987</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/275573/275573_1175888931_small.jpg"><br><br>I maked this image to test a render with only color + occlusion pass, no FG or GI, my computer was also able to render all the paintx (poly converted).<br />
<br />
I work in architectural vizualisation, so this was an image to change my brain from &quot;clean&quot; renders with happy people ect <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Fri, 06 Apr 2007 19:48:55 +0000</pubDate>
	</item>
</channel>
</rss>
